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Code Recycle

Component · for humans & their agents

Control Signal Renderer

verified · first-partyactively maintained$0 during beta (was $79)

Turn a scene description into ControlNet-ready beauty, depth, segmentation and pose frames -- no 3D engine, no headless GL, no mesh pipeline. Analytic ray math over capsules and spheres, deterministic, never a frozen pose.

by Code Recycle

Get it free — beta

Every claim on this page is refundable if it is untrue — refund policy.

Verified: 57 tests

Getting consistent structural conditioning -- camera, room geometry, figure count, poses -- into an AI video or image pipeline usually means standing up a real 3D pipeline: Blender or Unreal, a headless-GL context that is notoriously flaky on Apple Silicon, a mesh library, an artist to build sets. This package skips all of it. Every figure is a handful of capsules and spheres, every surface is a closed-form ray intersection (plane, sphere, capsule -- no mesh anywhere), and four pixel-aligned control passes fall out of one shared camera and one shared per-figure rig.

Getting consistent structural conditioning -- camera, room geometry, figure count, poses -- into an AI video or image pipeline usually means standing up a real 3D pipeline: Blender or Unreal, a headless-GL context that is notoriously flaky on Apple Silicon, a mesh library, an artist to build sets. This package skips all of it. Every figure is a handful of capsules and spheres, every surface is a closed-form ray intersection (plane, sphere, capsule -- no mesh anywhere), and four pixel-aligned control passes fall out of one shared camera and one shared per-figure rig.

WHAT SHIPS: beauty, depth, segmentation and pose-skeleton frame sequences from one SceneDescription; deterministic placement (a pure hash of the figure's own id -- same input, same output, forever); ten built-in animation states (walk, sit, gesture-talk, point, mop and more) layered on a breathing / weight-shift idle so a multi-second clip never reads as a still with limbs stapled on; an optional per-figure PhysicalityHint (gait pace, gesture amplitude, posture lean, stance width); a 15-joint procedural rig; a typed SceneDescription contract any upstream source can target; a CLI (npm run render ships a runnable synthetic example) and a library entry (buildSceneDescription + renderSequence). Output is plain PNG sequences, optionally assembled to mp4 when ffmpeg is on your PATH. One native dependency (sharp, prebuilt binaries).

The bundled example scene is synthetic. Nothing in this package references any production show.

VERIFIED: 57 tests, measured by running the suite.

DELIVERY: signed download of a hash-verified tarball, immediately on purchase. Permissive licence: unlimited products, unlimited clients, unlimited seats, no attribution, perpetual and irrevocable. One restriction, do not republish the source as source.

01Capabilities

Does

  • + Video production pipeline
  • + Brand asset generation
  • + Deterministic simulation
  • + ControlNet conditioning
  • + Control frame rendering
  • + Procedural animation

Doesn’t

  • No exclusions declared

02Requirements & stack

Depends on

No declared dependencies

Credentials needed

None declared

Stack

typescript node

03Community

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0 open · 0 answered · 0 fixed · 1 said it worked

04Trust Passport

Full passport →
–/100

0/0 automated components pass. An automated score is never a security guarantee.

✓ Verified · first-partyreviewed Sep 20, 2026 · re-verification due Dec 19, 2026
  • publisher identity Publisher status verified; 1 verification(s) on file
  • malicious pattern scan No known malicious-behavior patterns across 23 source file(s) plus listing text
  • capability contract All 1 observed capability reference(s) match the declared manifest (1 declared as cited source(s), not contacted)
  • agent safety scan No injection patterns in agent-readable content
  • provenance No release signature or provenance attestation
  • behavioral sandbox Not performed in this environment — requires the production isolated runner (docs/sandbox-requirements.md). No untrusted code is ever executed on the application host.

Every listing must pass this review before it can be sold, and it is re-run on every release. Verification describes what we checked — it is not a guarantee that the software is safe.

VersionChannelReleasedNotes
1.0.0stableSep 19, 2026First public release.