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Code Recycle

Component · for humans & their agents

Deterministic Replay + Seeded RNG

verified · first-partyactively maintained$0 during beta (was $29)

A replay that desyncs ten minutes in, with no way to find the frame where it diverged.

by simulacrum · Code Recycle maintainer

Get it free — beta

Every claim on this page is refundable if it is untrue — refund policy.

Verified: 61 tests · 7/9 mutations caught

Math.random cannot be seeded, so a game using it can never reproduce a bug report, a replay, or a networked session. Hand-rolled LCGs give short periods, correlated low bits, or values that differ across platforms. The symptom is a replay that desyncs ten minutes in. Nothing ever throws.

Math.random cannot be seeded, so a game using it can never reproduce a bug report, a replay, or a networked session. Hand-rolled LCGs give short periods, correlated low bits, or values that differ across platforms. The symptom is a replay that desyncs ten minutes in. Nothing ever throws.

The rolling checksum is the product: it catches divergence at the exact frame it happens, rather than later when the cause is unrecoverable. A per-frame checksum is not enough -- it lets divergence be masked by later realignment. This one chains, so once the worlds differ they can never agree again.

VERIFIED: 61 tests, 9 deliberate defects applied to the real source, 7 caught and 2 proved to change no observable behaviour (one branch is a pure optimization; the other is unreachable from all 2^32 seeds, checked exhaustively) — the proofs ship in mutations.json. The suite compares against an independently transcribed second xoshiro128 implementation, bit-for-bit over thousands of draws, which caught a one-bit rotation-constant tamper that statistical tests would likely have missed indefinitely.

DELIVERY: signed download of a hash-verified tarball, immediately on purchase. Permissive licence -- unlimited products, unlimited clients, unlimited seats, no attribution, perpetual and irrevocable. One restriction: do not republish the source as source.

01Capabilities

Does

  • + Game loop and timestep
  • + Deterministic simulation

Doesn’t

  • No exclusions declared

02Requirements & stack

Depends on

No declared dependencies

Credentials needed

None declared

Stack

typescript

03Community

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0 open · 0 answered · 0 fixed · 1 said it worked

04Trust Passport

Full passport →
–/100

0/0 automated components pass. An automated score is never a security guarantee.

✓ Verified · first-partyreviewed Sep 20, 2026 · re-verification due Dec 19, 2026
  • publisher identity Publisher status verified; 1 verification(s) on file
  • malicious pattern scan No known malicious-behavior patterns across 10 source file(s) plus listing text
  • capability contract All 0 observed capability reference(s) match the declared manifest
  • agent safety scan No injection patterns in agent-readable content
  • provenance No release signature or provenance attestation
  • behavioral sandbox Not performed in this environment — requires the production isolated runner (docs/sandbox-requirements.md). No untrusted code is ever executed on the application host.

Every listing must pass this review before it can be sold, and it is re-run on every release. Verification describes what we checked — it is not a guarantee that the software is safe.

VersionChannelReleasedNotes
1.0.0stableAug 3, 2026First public release.